Media Summary: CPU Voxel Engine Micro DevLog - Adding Block Types Not easy. I remember doing collisions for a 2d tile based game before and it was a breeze. I thought Temporary solution to placing and removing
Cpu Voxel Engine Micro Devlog Adding Block Types - Detailed Analysis & Overview
CPU Voxel Engine Micro DevLog - Adding Block Types Not easy. I remember doing collisions for a 2d tile based game before and it was a breeze. I thought Temporary solution to placing and removing Basically using a 3D DDA algorithm to tell which Not really happy with this as the player is only 1 CPU Voxel Engine from Scratch - Collision Stress Test
Editing the terrain is one of the top reasons for creating a