Media Summary: How to link a button press to any of a character's mechanics. Introduction to the mechanics - 0:00 Triggering the mechanic - 0:56 ... 0:00 - Possessed output 0:22 - Microphone output 0:52 - "Die" input, "Is Dead" output What is "Player Ownership," and how does it work with "Consider Players"? 0:00 - Player Info wire 0:58 -

Controller Sensor Part 1 Basics Tapgiles Dreams Tutorial - Detailed Analysis & Overview

How to link a button press to any of a character's mechanics. Introduction to the mechanics - 0:00 Triggering the mechanic - 0:56 ... 0:00 - Possessed output 0:22 - Microphone output 0:52 - "Die" input, "Is Dead" output What is "Player Ownership," and how does it work with "Consider Players"? 0:00 - Player Info wire 0:58 - A few tricks to get special timing events when the player uses buttons on their Settings controlling the built-in camera while the Different ways to use the imp using just a

How the left & right stick outputs work. 0:00 - Left Stick Local 3:12 - Left Stick (Camera-Relative) 7:30 - Right Stick, relative & local ... Having a centralized place for controls is extremely important. It allows you to make changes to controls easily, as well as keep ... Recreating checkpoints is easy using the "interrupt" feature of exclusive gates. Note, I intend my

Photo Gallery

Controller Sensor - Part 1: Basics | TAPgiles Dreams Tutorial
Controller Sensor - Part 2: Controls | TAPgiles Dreams Tutorial
Control Mapping: Part 1 - Linking | TAPgiles Dreams Tutorial
Controller Sensor - Part 10: Inputs, Outputs, and Off-screen | TAPgiles Dreams Tutorial
Controller Sensor - Part 8: Player Ownership | TAPgiles Dreams Tutorial
Button Input Events | TAPgiles Daily Dreams Tutorial
Controller Sensor - Part 9: Camera Settings | TAPgiles Dreams Tutorial
Controller Sensor - Part 6: Imp | TAPgiles Dreams Tutorial
Controller Sensor - Part 7: Disable Controls & Hide Imps | TAPgiles Dreams Tutorial
Controller Sensor - Part 4: Sticks | TAPgiles Dreams Tutorial
Motion Sensor - Part 1: Local Chip
Centralized Controller Input | Dreams Tutorial
Sponsored
View Detailed Profile
Controller Sensor - Part 1: Basics | TAPgiles Dreams Tutorial

Controller Sensor - Part 1: Basics | TAPgiles Dreams Tutorial

A first look at the

Controller Sensor - Part 2: Controls | TAPgiles Dreams Tutorial

Controller Sensor - Part 2: Controls | TAPgiles Dreams Tutorial

The simple controls we can use from the

Control Mapping: Part 1 - Linking | TAPgiles Dreams Tutorial

Control Mapping: Part 1 - Linking | TAPgiles Dreams Tutorial

How to link a button press to any of a character's mechanics. Introduction to the mechanics - 0:00 Triggering the mechanic - 0:56 ...

Controller Sensor - Part 10: Inputs, Outputs, and Off-screen | TAPgiles Dreams Tutorial

Controller Sensor - Part 10: Inputs, Outputs, and Off-screen | TAPgiles Dreams Tutorial

0:00 - Possessed output 0:22 - Microphone output 0:52 - "Die" input, "Is Dead" output

Controller Sensor - Part 8: Player Ownership | TAPgiles Dreams Tutorial

Controller Sensor - Part 8: Player Ownership | TAPgiles Dreams Tutorial

What is "Player Ownership," and how does it work with "Consider Players"? 0:00 - Player Info wire 0:58 -

Sponsored
Button Input Events | TAPgiles Daily Dreams Tutorial

Button Input Events | TAPgiles Daily Dreams Tutorial

A few tricks to get special timing events when the player uses buttons on their

Controller Sensor - Part 9: Camera Settings | TAPgiles Dreams Tutorial

Controller Sensor - Part 9: Camera Settings | TAPgiles Dreams Tutorial

Settings controlling the built-in camera while the

Controller Sensor - Part 6: Imp | TAPgiles Dreams Tutorial

Controller Sensor - Part 6: Imp | TAPgiles Dreams Tutorial

Different ways to use the imp using just a

Controller Sensor - Part 7: Disable Controls & Hide Imps | TAPgiles Dreams Tutorial

Controller Sensor - Part 7: Disable Controls & Hide Imps | TAPgiles Dreams Tutorial

Disabling the controls of a

Controller Sensor - Part 4: Sticks | TAPgiles Dreams Tutorial

Controller Sensor - Part 4: Sticks | TAPgiles Dreams Tutorial

How the left & right stick outputs work. 0:00 - Left Stick Local 3:12 - Left Stick (Camera-Relative) 7:30 - Right Stick, relative & local ...

Motion Sensor - Part 1: Local Chip

Motion Sensor - Part 1: Local Chip

Using the "local motion

Centralized Controller Input | Dreams Tutorial

Centralized Controller Input | Dreams Tutorial

Having a centralized place for controls is extremely important. It allows you to make changes to controls easily, as well as keep ...

Custom Checkpoint : Exclusive Gate | TAPgiles Daily Dreams Tutorial

Custom Checkpoint : Exclusive Gate | TAPgiles Daily Dreams Tutorial

Recreating checkpoints is easy using the "interrupt" feature of exclusive gates. Note, I intend my