Media Summary: Short video highlighting a new(ish) feature that I've been This time I look at how you can reference other This video started as a quick recording of some new feature I added today and ended up as a 30 min jam. Enjoy! If you are ...

Conditional Player Attributes In Foxdot Work In Progress - Detailed Analysis & Overview

Short video highlighting a new(ish) feature that I've been This time I look at how you can reference other This video started as a quick recording of some new feature I added today and ended up as a 30 min jam. Enjoy! If you are ... You can now select the sample index by surrounding the sample character with bars ( ) and the number e.g. x2 will set the ... Ryan Kirkbride Thursday 10:30 Assembly Room **Apologies for the occasional mumbling in the audio over the presenter, a mic ... Here we look at the "play" SynthDef in a bit more depth and layering patterns to play two in

Take a look at my github: And my forked version of Goal: Use one sample sound and see how far you can go with it. I found out last night that using very low values for echo create ... This was reconstructed out of the console logs from a session that started out as a small pattern test. I should have recorded it the ... This time we look at the Pattern and TimeVar classes that are useful for making your life easier when live coding Euclidean ...

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Conditional player attributes in FoxDot (work in progress)
FoxDot Tutorial 5: Player attributes
FoxDot Tutorial 6: Referencing Player Attributes
Functional conditional mapping of players in FoxDot (and a jam)
Playing with some new play string syntax in FoxDot
PYCON UK 2017: Programming Music for Performance  Live coding with FoxDot audiofix
FoxDot _1
FoxDot Tutorial 4: Getting to know the "play" SynthDef
FoxDot - Starting without SuperCollider
"fkd" Live Coding with FoxDot and SuperCollider
FoxDot Experiment 5
foxdot #1
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Conditional player attributes in FoxDot (work in progress)

Conditional player attributes in FoxDot (work in progress)

Short video highlighting a new(ish) feature that I've been

FoxDot Tutorial 5: Player attributes

FoxDot Tutorial 5: Player attributes

More on high pass filter resonance: http://doc.sccode.org/Classes/RHPF.html ...

FoxDot Tutorial 6: Referencing Player Attributes

FoxDot Tutorial 6: Referencing Player Attributes

This time I look at how you can reference other

Functional conditional mapping of players in FoxDot (and a jam)

Functional conditional mapping of players in FoxDot (and a jam)

This video started as a quick recording of some new feature I added today and ended up as a 30 min jam. Enjoy! If you are ...

Playing with some new play string syntax in FoxDot

Playing with some new play string syntax in FoxDot

You can now select the sample index by surrounding the sample character with bars (||) and the number e.g. |x2| will set the ...

Sponsored
PYCON UK 2017: Programming Music for Performance  Live coding with FoxDot audiofix

PYCON UK 2017: Programming Music for Performance Live coding with FoxDot audiofix

Ryan Kirkbride | Thursday 10:30 | Assembly Room **Apologies for the occasional mumbling in the audio over the presenter, a mic ...

FoxDot _1

FoxDot _1

FoxDot

FoxDot Tutorial 4: Getting to know the "play" SynthDef

FoxDot Tutorial 4: Getting to know the "play" SynthDef

Here we look at the "play" SynthDef in a bit more depth and layering patterns to play two in

FoxDot - Starting without SuperCollider

FoxDot - Starting without SuperCollider

Take a look at my github: https://github.com/moz-ljp And my forked version of

"fkd" Live Coding with FoxDot and SuperCollider

"fkd" Live Coding with FoxDot and SuperCollider

Goal: Use one sample sound and see how far you can go with it. I found out last night that using very low values for echo create ...

FoxDot Experiment 5

FoxDot Experiment 5

This was reconstructed out of the console logs from a session that started out as a small pattern test. I should have recorded it the ...

foxdot #1

foxdot #1

pretty messy but really fun nonetheless.

FoxDot Tutorial 2: Patterns and TimeVars

FoxDot Tutorial 2: Patterns and TimeVars

This time we look at the Pattern and TimeVar classes that are useful for making your life easier when live coding Euclidean ...