Media Summary: A short one this time, as we fix the bugs in the dot-plotting routine from last time. Now we can setup graphics mode on the ... Demostrated how attributes -- color, flash, underline, etc. -- work on in the VDC 8563 text display. Then shifted to the VDC's ... Added a routine to load a file, and then started on padding the message data. I noticed when watching this that the loadfile routine ...

Commodore 128 Assembly Language Intro Video - Detailed Analysis & Overview

A short one this time, as we fix the bugs in the dot-plotting routine from last time. Now we can setup graphics mode on the ... Demostrated how attributes -- color, flash, underline, etc. -- work on in the VDC 8563 text display. Then shifted to the VDC's ... Added a routine to load a file, and then started on padding the message data. I noticed when watching this that the loadfile routine ... Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled. Finished the message padding part of the algorithm and fixed a couple bugs left over from the last session. You can find related ...

Photo Gallery

Commodore 128 Assembly Language Intro Video
Commodore 128 Assembly #35: 80-column Graphics #4
Commodore machine language monitor tutorial - c128/c16/plus4/Spuermon 64
Commodore 128 Assembly Language #19: Worm part 4
Commodore 128 Assembly: My Programming Environment
Commodore 128 Assembly #28: Programming The 80-column Display (8563 VDC)
Commodore 128 Assembly #31: VDC 80-Column Attributes and Graphics
Commodore 128 Assembly #37: SHA-256 part 7
Commodore 128 Assembly Programming #23: Banking
Commodore 128 Assembly Language #21: Worm part 5
Commodore 128 Assembly #39: SHA-256 part 8
The C128 re-creating Ultima 4's EGA Opening Sequence Animations. In Commodore Basic on the VDC Chip
Sponsored
View Detailed Profile
Commodore 128 Assembly Language Intro Video

Commodore 128 Assembly Language Intro Video

Welcome to

Commodore 128 Assembly #35: 80-column Graphics #4

Commodore 128 Assembly #35: 80-column Graphics #4

A short one this time, as we fix the bugs in the dot-plotting routine from last time. Now we can setup graphics mode on the ...

Commodore machine language monitor tutorial - c128/c16/plus4/Spuermon 64

Commodore machine language monitor tutorial - c128/c16/plus4/Spuermon 64

Commodore machine

Commodore 128 Assembly Language #19: Worm part 4

Commodore 128 Assembly Language #19: Worm part 4

Continuing on with the Worm game, we add

Commodore 128 Assembly: My Programming Environment

Commodore 128 Assembly: My Programming Environment

I've had a couple requests to explain my

Sponsored
Commodore 128 Assembly #28: Programming The 80-column Display (8563 VDC)

Commodore 128 Assembly #28: Programming The 80-column Display (8563 VDC)

Here's a whiteboard tutorial on

Commodore 128 Assembly #31: VDC 80-Column Attributes and Graphics

Commodore 128 Assembly #31: VDC 80-Column Attributes and Graphics

Demostrated how attributes -- color, flash, underline, etc. -- work on in the VDC 8563 text display. Then shifted to the VDC's ...

Commodore 128 Assembly #37: SHA-256 part 7

Commodore 128 Assembly #37: SHA-256 part 7

Added a routine to load a file, and then started on padding the message data. I noticed when watching this that the loadfile routine ...

Commodore 128 Assembly Programming #23: Banking

Commodore 128 Assembly Programming #23: Banking

Memory management (banking) in the

Commodore 128 Assembly Language #21: Worm part 5

Commodore 128 Assembly Language #21: Worm part 5

Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled.

Commodore 128 Assembly #39: SHA-256 part 8

Commodore 128 Assembly #39: SHA-256 part 8

Finished the message padding part of the algorithm and fixed a couple bugs left over from the last session. You can find related ...

The C128 re-creating Ultima 4's EGA Opening Sequence Animations. In Commodore Basic on the VDC Chip

The C128 re-creating Ultima 4's EGA Opening Sequence Animations. In Commodore Basic on the VDC Chip

We're using Ultima IV's

Commodore 128 Assembly Language #20: Understanding the 6502 Stack

Commodore 128 Assembly Language #20: Understanding the 6502 Stack

The stack gets a lot of use in 6502