Media Summary: This video takes a high level overview of the Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. Support the channel on Patreon and ... Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the
Cascaded Shadow Maps Demo - Detailed Analysis & Overview
This video takes a high level overview of the Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. Support the channel on Patreon and ... Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the Use angular, typescript and webgpu to render a 3D scene. Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below. This is my work-in-progress implementation of
The purpose of this project is to learn openGL by making a rendering engine. It supports phong shading with point lights, ...