Media Summary: Don't mind that it's zoomed in right away. I realize my mistake before coding begins :) !!*** We want to be able to specify our vertex coordinates in world/screen space and then use the vertex shader to transform those ... Showing off a Camera placed on the player. The camera moves with the player and the
C Opentk 2d Game Engine Framework Part 5 Textures - Detailed Analysis & Overview
Don't mind that it's zoomed in right away. I realize my mistake before coding begins :) !!*** We want to be able to specify our vertex coordinates in world/screen space and then use the vertex shader to transform those ... Showing off a Camera placed on the player. The camera moves with the player and the I have created a follow-up to this video. You can watch it here: I noticed that I have left the channel kind of without anything(I also never finished my draft of the Youtube Iceberg