Media Summary: Edit: I'm aware now that Doom didn't use affine texture mapping. I'm also aware that many of the games following Doom used ... Another project I did for school. There are no code examples here, but this illustrates the basic concepts behind a first-person Learn how to build epic procedural dungeons using
Bsp Explained Binary Space Partitioning For 3d Rendering Game Engines - Detailed Analysis & Overview
Edit: I'm aware now that Doom didn't use affine texture mapping. I'm also aware that many of the games following Doom used ... Another project I did for school. There are no code examples here, but this illustrates the basic concepts behind a first-person Learn how to build epic procedural dungeons using For more info please visit: and subscribe to my blog Follow me on twitter: ...