Media Summary: Work in progress. Optimization is the keyword here, other then that works great. Part 2. Optimized even further. 4 tiles movement from +- 20% logic usage to +-5 % logic usage. From 10 movement @ 50%+ to +- ... Testscene with use of Recast&Detour Lib integrated by Nick Samarin as part of Gsoc project.
Blender Game Engine A Pathfinding For Tbs Turn Based Strategy - Detailed Analysis & Overview
Work in progress. Optimization is the keyword here, other then that works great. Part 2. Optimized even further. 4 tiles movement from +- 20% logic usage to +-5 % logic usage. From 10 movement @ 50%+ to +- ... Testscene with use of Recast&Detour Lib integrated by Nick Samarin as part of Gsoc project.