Media Summary: This video demonstrates the implementation of linear velocity in the movement mechanics and it's friction and acceleration ... This video demonstrates the 2D sprites rendering with z-buffer sorting. At this state it supports: - collision detection (bounding box & wall slide) - texture mapping (walls, floor & ceiling) - pixel shading ...
Blast C Old School 3d Game Engine From Scratch Tech Demo Basic Enemy Ai - Detailed Analysis & Overview
This video demonstrates the implementation of linear velocity in the movement mechanics and it's friction and acceleration ... This video demonstrates the 2D sprites rendering with z-buffer sorting. At this state it supports: - collision detection (bounding box & wall slide) - texture mapping (walls, floor & ceiling) - pixel shading ...