Media Summary: This video is part of an online course, Interactive In this 2017 GDC session, Tequila Works' Mario Palmero presents ways to Computing graphics experiment - shaders / openframeworks
3d Object Deformation Using Vertex Shader In Openframeworks - Detailed Analysis & Overview
This video is part of an online course, Interactive In this 2017 GDC session, Tequila Works' Mario Palmero presents ways to Computing graphics experiment - shaders / openframeworks