Media Summary: In this video we'll replace the hitTestObject function with one our own that uses circles instead of rectangles - resulting in more ... I'm trying out something I haven't seen before (although haven't looked for either). Similar to a Let's Play for video I recently added Separating Axis Theorem to my

09 As3 Game Design Creating Collisions - Detailed Analysis & Overview

In this video we'll replace the hitTestObject function with one our own that uses circles instead of rectangles - resulting in more ... I'm trying out something I haven't seen before (although haven't looked for either). Similar to a Let's Play for video I recently added Separating Axis Theorem to my

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09 AS3 Game Design - Creating Collisions
03 AS3 Game Design - Creating Missiles P1
08 AS3 Game Design - Creating Enemies P4
05 AS3 Game Design - Creating Enemies P1
10 AS3 Game Design - Creating Explosions
04 AS3 Game Design - Creating Missiles P2
11 AS3 Game Design - Creating Display Texts
07 AS3 Game Design - Creating Enemies P3
Game Development in AS3 Part 28 - Circular collisions
Let's Make Collision Detection Optimisation part 3
12 AS3 Game Design - Creating an End Game Screen
How 2D Game Collision Works (Separating Axis Theorem)
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09 AS3 Game Design - Creating Collisions

09 AS3 Game Design - Creating Collisions

Part

03 AS3 Game Design - Creating Missiles P1

03 AS3 Game Design - Creating Missiles P1

Part 03 -

08 AS3 Game Design - Creating Enemies P4

08 AS3 Game Design - Creating Enemies P4

Part 08 -

05 AS3 Game Design - Creating Enemies P1

05 AS3 Game Design - Creating Enemies P1

Part 05 -

10 AS3 Game Design - Creating Explosions

10 AS3 Game Design - Creating Explosions

Part 10 -

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04 AS3 Game Design - Creating Missiles P2

04 AS3 Game Design - Creating Missiles P2

Part 04 -

11 AS3 Game Design - Creating Display Texts

11 AS3 Game Design - Creating Display Texts

Part 11 -

07 AS3 Game Design - Creating Enemies P3

07 AS3 Game Design - Creating Enemies P3

Part 07 -

Game Development in AS3 Part 28 - Circular collisions

Game Development in AS3 Part 28 - Circular collisions

In this video we'll replace the hitTestObject function with one our own that uses circles instead of rectangles - resulting in more ...

Let's Make Collision Detection Optimisation part 3

Let's Make Collision Detection Optimisation part 3

I'm trying out something I haven't seen before (although haven't looked for either). Similar to a Let's Play for video

12 AS3 Game Design - Creating an End Game Screen

12 AS3 Game Design - Creating an End Game Screen

Part 12 -

How 2D Game Collision Works (Separating Axis Theorem)

How 2D Game Collision Works (Separating Axis Theorem)

I recently added Separating Axis Theorem to my

06 AS3 Game Design - Creating Enemies P2

06 AS3 Game Design - Creating Enemies P2

Part 06 -