Media Summary: Just a small walk inside my procedurally generated 3D terrain. Done using: Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... C++ OpenGL Game Engine Scene States + New scene panel UI
Opengl C Game Engine Gui - Detailed Analysis & Overview
Just a small walk inside my procedurally generated 3D terrain. Done using: Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... C++ OpenGL Game Engine Scene States + New scene panel UI A slightly more technical devlog video this week, as I talk about how I'm implementing a new I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ... Featured in this video: Intro 00:00 Build & run the
This demo showcases repien's custom-built