Media Summary: If you enjoyed this, please considering supporting me via ko-fi - The indie dev love for pixel In this special session of the Experimental Gameplay series, we will be focusing collaboration. Several pairs will speak on this ... Ian interviewed developers who showcased at as they entered the Awards! Follow

Indiecade 2011 Do Art Games Matter - Detailed Analysis & Overview

If you enjoyed this, please considering supporting me via ko-fi - The indie dev love for pixel In this special session of the Experimental Gameplay series, we will be focusing collaboration. Several pairs will speak on this ... Ian interviewed developers who showcased at as they entered the Awards! Follow Speakers: Johannes Grenzfurthner, Kaho Abe, Nathalie Pozzi, Zach Gage, Paolo Pedercini This panel invites five Borrowing a page from the famous sushi chef; Brenda Romero gives a passionate talk about the endless pursuit of perfection and ... The International Festival of Independent

One of the more important but seldom discussed aspects of videogames is fashion—as in clothes, hair and makeup. Everything ...

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IndieCade 2011  Do  Art Games  Matter?
IndieCade 2011: Do "Art Games" Matter?
IndieCade 2011: Jonathan Blow & Marc Ten Bosch
Why is every indie game made with Pixel Art?
Experimental Gameplay Workshop @ Indiecade 2011: The Process of Experimental Collaboration
IndieCade 2016: Red Carpet Interviews
LET'S PLAY WITH THE WORLD -- Games, Art, Activism and Other Subversions (2012)
IndieCade 2013 - Jiro Dreams of Game Design
Indiecade 2011:  Richard Lemarchand - Beauty and Risk: Why I Love IG
Celebrating Indie Games at IndieCade Festival 2015
IndieCade Festival 2015: Wardrobe Theory
IndieCade Festival 2017: Games and Politics: Where Do We Stand?
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IndieCade 2011  Do  Art Games  Matter?

IndieCade 2011 Do Art Games Matter?

IndieCade 2011

IndieCade 2011: Do "Art Games" Matter?

IndieCade 2011: Do "Art Games" Matter?

IndieCade 2011

IndieCade 2011: Jonathan Blow & Marc Ten Bosch

IndieCade 2011: Jonathan Blow & Marc Ten Bosch

IndieCade 2011

Why is every indie game made with Pixel Art?

Why is every indie game made with Pixel Art?

If you enjoyed this, please considering supporting me via ko-fi - https://ko-fi.com/outofsight The indie dev love for pixel

Experimental Gameplay Workshop @ Indiecade 2011: The Process of Experimental Collaboration

Experimental Gameplay Workshop @ Indiecade 2011: The Process of Experimental Collaboration

In this special session of the Experimental Gameplay series, we will be focusing collaboration. Several pairs will speak on this ...

Sponsored
IndieCade 2016: Red Carpet Interviews

IndieCade 2016: Red Carpet Interviews

Ian interviewed developers who showcased at #IndieCade16 as they entered the Awards! Follow

LET'S PLAY WITH THE WORLD -- Games, Art, Activism and Other Subversions (2012)

LET'S PLAY WITH THE WORLD -- Games, Art, Activism and Other Subversions (2012)

Speakers: Johannes Grenzfurthner, Kaho Abe, Nathalie Pozzi, Zach Gage, Paolo Pedercini This panel invites five

IndieCade 2013 - Jiro Dreams of Game Design

IndieCade 2013 - Jiro Dreams of Game Design

Borrowing a page from the famous sushi chef; Brenda Romero gives a passionate talk about the endless pursuit of perfection and ...

Indiecade 2011:  Richard Lemarchand - Beauty and Risk: Why I Love IG

Indiecade 2011: Richard Lemarchand - Beauty and Risk: Why I Love IG

IndieCade 2011

Celebrating Indie Games at IndieCade Festival 2015

Celebrating Indie Games at IndieCade Festival 2015

The International Festival of Independent

IndieCade Festival 2015: Wardrobe Theory

IndieCade Festival 2015: Wardrobe Theory

One of the more important but seldom discussed aspects of videogames is fashion—as in clothes, hair and makeup. Everything ...

IndieCade Festival 2017: Games and Politics: Where Do We Stand?

IndieCade Festival 2017: Games and Politics: Where Do We Stand?

Games

IndieCade 2011 Superbrothers: Swords & Sworcery EP post mortem

IndieCade 2011 Superbrothers: Swords & Sworcery EP post mortem

IndieCade 2011