Media Summary: This is a highlight from my 90min+ discussion with What does it take to build a cross platform OLD EPISODES PUBLISHED ON December 7, 2022

Indie Game Dev With Amir Rajan Dragon Ruby And Ruby Motion - Detailed Analysis & Overview

This is a highlight from my 90min+ discussion with What does it take to build a cross platform OLD EPISODES PUBLISHED ON December 7, 2022 A stream where I work on tutorial levels to teach the player how to play the Tech demo of DragonRuby by cloning a part of Illusion of Gaia. DR's tech demo without shaders and then with shaders.

Expedition 33's parry mechanic distilled into a mini Demoing work in progress for bombs and enemies. Demonstration of simple sound synthesis in DragonRuby. Source code: ...

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Indie Game Dev with Amir Rajan - Dragon Ruby and Ruby Motion
Indie Game Dev with Amir Rajan - Dragon Ruby and Ruby Motion
A demo of DragonRuby by its author Amir Rajan
RubyConf 2022: Building a Commercial Game Engine using mRuby and SDL by Amir Rajan
Building Desktop and Mobile Video Games with DragonRuby with Amir Rajan - RUBY 572
DragonRuby Game Toolkit - Metroidvania game dev. Creating tutorial levels using in-game map editor.
DragonRuby Game Toolkit - Illusion of Gaia
Game Development using DragonRuby Game Toolkit - Amir Rajan
DragonRuby Game Toolkit - Tech Demo Shaders
DragonRuby Game Toolkit: Lessons Learned by Amir Rajan
DragonRuby Game Toolkit - Parry 33
DragonRuby Game Toolkit - Metroidvania game dev. Bomb and enemy demo.
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Indie Game Dev with Amir Rajan - Dragon Ruby and Ruby Motion

Indie Game Dev with Amir Rajan - Dragon Ruby and Ruby Motion

On this episode of Remote

Indie Game Dev with Amir Rajan - Dragon Ruby and Ruby Motion

Indie Game Dev with Amir Rajan - Dragon Ruby and Ruby Motion

On this episode of Remote

A demo of DragonRuby by its author Amir Rajan

A demo of DragonRuby by its author Amir Rajan

This is a highlight from my 90min+ discussion with

RubyConf 2022: Building a Commercial Game Engine using mRuby and SDL by Amir Rajan

RubyConf 2022: Building a Commercial Game Engine using mRuby and SDL by Amir Rajan

What does it take to build a cross platform

Building Desktop and Mobile Video Games with DragonRuby with Amir Rajan - RUBY 572

Building Desktop and Mobile Video Games with DragonRuby with Amir Rajan - RUBY 572

OLD EPISODES PUBLISHED ON December 7, 2022

Sponsored
DragonRuby Game Toolkit - Metroidvania game dev. Creating tutorial levels using in-game map editor.

DragonRuby Game Toolkit - Metroidvania game dev. Creating tutorial levels using in-game map editor.

A stream where I work on tutorial levels to teach the player how to play the

DragonRuby Game Toolkit - Illusion of Gaia

DragonRuby Game Toolkit - Illusion of Gaia

Tech demo of DragonRuby by cloning a part of Illusion of Gaia.

Game Development using DragonRuby Game Toolkit - Amir Rajan

Game Development using DragonRuby Game Toolkit - Amir Rajan

Talk given by

DragonRuby Game Toolkit - Tech Demo Shaders

DragonRuby Game Toolkit - Tech Demo Shaders

DR's tech demo without shaders and then with shaders.

DragonRuby Game Toolkit: Lessons Learned by Amir Rajan

DragonRuby Game Toolkit: Lessons Learned by Amir Rajan

DragonRuby

DragonRuby Game Toolkit - Parry 33

DragonRuby Game Toolkit - Parry 33

Expedition 33's parry mechanic distilled into a mini

DragonRuby Game Toolkit - Metroidvania game dev. Bomb and enemy demo.

DragonRuby Game Toolkit - Metroidvania game dev. Bomb and enemy demo.

Demoing work in progress for bombs and enemies.

DragonRuby Game Toolkit - Sound Synthesis (sine waves)

DragonRuby Game Toolkit - Sound Synthesis (sine waves)

Demonstration of simple sound synthesis in DragonRuby. Source code: ...