Media Summary: Demoing work in progress for bombs and enemies. A stream where I work on tutorial levels to teach the player how to play the Recording of a Twitch stream where I worked on a

Dragonruby Game Toolkit Metroidvania Dev Initial Storyline Concept - Detailed Analysis & Overview

Demoing work in progress for bombs and enemies. A stream where I work on tutorial levels to teach the player how to play the Recording of a Twitch stream where I worked on a Playing around with introducing mechanics (in-air maneuvering and bombs) Working through a better camera and added a parallax background. Looking for a code focused, cross platform, performant

Added death areas to level along with enemies that shoot bombs. Playing around with what the art might look like for the

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DragonRuby Game Toolkit - Metroidvania dev. Initial storyline concept.
DragonRuby Game Toolkit - Metroidvania game dev. Bomb and enemy demo.
DragonRuby Game Toolkit - Metroidvania game dev. Creating tutorial levels using in-game map editor.
DragonRuby Game Toolkit - Metroidvania game dev. Map editor and initial layout/construction.
DragonRuby Game Toolkit - Metroidvania game dev. Exploring game mechanics. Adding Enemies.
DragonRuby Game Toolkit - Metroidvania game dev. Enemy prototyping.
DragonRuby Game Toolkit - Metroidvania game dev. Parallax background and dynamic camera.
DragonRuby 6 Game Toolkit -- Now Free for a VERY Limited Time!
DragonRuby Game Toolkit - Metroidvania game dev. Added enemies and lava.
DragonRuby Game Toolkit - Metroidvania Prototyping Art Style
DragonRuby Game Toolkit - Metroidvania game dev. Adding doors and buttons.
DRAGONRUBY Game Toolkit
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DragonRuby Game Toolkit - Metroidvania dev. Initial storyline concept.

DragonRuby Game Toolkit - Metroidvania dev. Initial storyline concept.

Playing around with the

DragonRuby Game Toolkit - Metroidvania game dev. Bomb and enemy demo.

DragonRuby Game Toolkit - Metroidvania game dev. Bomb and enemy demo.

Demoing work in progress for bombs and enemies.

DragonRuby Game Toolkit - Metroidvania game dev. Creating tutorial levels using in-game map editor.

DragonRuby Game Toolkit - Metroidvania game dev. Creating tutorial levels using in-game map editor.

A stream where I work on tutorial levels to teach the player how to play the

DragonRuby Game Toolkit - Metroidvania game dev. Map editor and initial layout/construction.

DragonRuby Game Toolkit - Metroidvania game dev. Map editor and initial layout/construction.

Recording of a Twitch stream where I worked on a

DragonRuby Game Toolkit - Metroidvania game dev. Exploring game mechanics. Adding Enemies.

DragonRuby Game Toolkit - Metroidvania game dev. Exploring game mechanics. Adding Enemies.

During this stream, I pick

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DragonRuby Game Toolkit - Metroidvania game dev. Enemy prototyping.

DragonRuby Game Toolkit - Metroidvania game dev. Enemy prototyping.

Playing around with introducing mechanics (in-air maneuvering and bombs)

DragonRuby Game Toolkit - Metroidvania game dev. Parallax background and dynamic camera.

DragonRuby Game Toolkit - Metroidvania game dev. Parallax background and dynamic camera.

Working through a better camera and added a parallax background.

DragonRuby 6 Game Toolkit -- Now Free for a VERY Limited Time!

DragonRuby 6 Game Toolkit -- Now Free for a VERY Limited Time!

Looking for a code focused, cross platform, performant

DragonRuby Game Toolkit - Metroidvania game dev. Added enemies and lava.

DragonRuby Game Toolkit - Metroidvania game dev. Added enemies and lava.

Added death areas to level along with enemies that shoot bombs.

DragonRuby Game Toolkit - Metroidvania Prototyping Art Style

DragonRuby Game Toolkit - Metroidvania Prototyping Art Style

Playing around with what the art might look like for the

DragonRuby Game Toolkit - Metroidvania game dev. Adding doors and buttons.

DragonRuby Game Toolkit - Metroidvania game dev. Adding doors and buttons.

Adding the

DRAGONRUBY Game Toolkit

DRAGONRUBY Game Toolkit

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DragonRuby Game Toolkit - Hot-loaded Shaders while retaining game state.

DragonRuby Game Toolkit - Hot-loaded Shaders while retaining game state.

Coming soonish to