Media Summary: I'm tying to make a fuel farm for the turtles and a way for turtles to move along a path but some things does not go as planned. The # signs are the walls, the @ signs are explored areas, the blue is the starting and ending position. If you skip to the end of the ... I finally get the turtle to stop going round once it had completed a circle.
Computercraft Ep 3 Pathfinding - Detailed Analysis & Overview
I'm tying to make a fuel farm for the turtles and a way for turtles to move along a path but some things does not go as planned. The # signs are the walls, the @ signs are explored areas, the blue is the starting and ending position. If you skip to the end of the ... I finally get the turtle to stop going round once it had completed a circle. Feel free to use this, I just want to show people the basics! NopeNames video ... I've added a big screen to the setup. Now you can see what the turtle sees! Its actions are really quite sensible when you realize ... Turtles, what more can I say? They're epic. Go get some more help here:
The Admiral starts programming some APIs. Be warned: There's a lot of coding in this